#include "StdAfx.h"

#include ".\application.h"

HINSTANCE Application::hInst=NULL;

Application::Application(HINSTANCE hInstance)
{
	hInst=hInstance;
}

Application::~Application(void)
{
}

int Application::run()
{
	MSG msg;
	ZeroMemory( &msg, sizeof( msg ) );
	while( msg.message!=WM_QUIT )
	{
		// Check the message queue
		if (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE) )
		{
			TranslateMessage( &msg );
			DispatchMessage( &msg );
		}
		else
			render();

	}
	return (int)msg.wParam;
}
